- WHO are you designing your game for? (Include the player's age, abilities, and prior knowledge of your topic.)
- I designing this game for children who are getting to the age where they are being pressured into joining gangs.
- WHAT will your game teach the player about your topic? (Be specific!)
- That he shouldn't be in a gang because it messes up your future.
- WHERE does your game happen?
- It happens in the streets.
- Describe the world you will design for your game.
- The world is a place where children are being forced into gangs.
- How will this setting add to the learning experience?
- It will help the player try to stay away from them.
- HOW does your game world teach the player about your topic?
- What happens in the world that helps the player learn?
- How does the player use what they learned to make something happen in the game?
- WHY is a game a better way of understanding your topic than a quiz?