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Tuesday, November 29, 2011

Imagining your game questions

  • WHO are you designing your game for? (Include the player's age, abilities, and prior knowledge of your topic.)
  • designing this game for children who are getting to the age where they are being pressured into joining gangs. 
  • WHAT will your game teach the player about your topic? (Be specific!)
  • That he shouldn't be in a gang because it messes up your future.
  • WHERE does your game happen?
  • It happens in the streets.
    • Describe the world you will design for your game.
    • The world is a place where children are being forced into gangs.
    • How will this setting add to the learning experience?
    • It will help the player try to stay away from them.
  • HOW does your game world teach the player about your topic?
    • What happens in the world that helps the player learn?
    • How does the player use what they learned to make something happen in the game?
  • WHY is a game a better way of understanding your topic than a quiz?

Wednesday, November 2, 2011

March of the penguins

1.They have to over come hunger and the super cold weather

2.it's cold so they have to form a huge mas to move when it's winter.

3.They need blubber to stand the cold and flippers to be able to swim away from predators.

4.There is no light sometimes because of the earths orbit around the sun and when there is no light there is colder weather so it makes it harder for the penguins to move by them selves,they need to stay huddled.

alex